Dc Comics Mafia! It's finally over (I'm also happy)
Sept 27, 2017 0:44:22 GMT
ScorrchingTheaph likes this
Post by Mob Boss on Sept 27, 2017 0:44:22 GMT
Approval: Ajhockeystar
Type: Theme Game (Flavored + Add on Mechanics)
Type: Theme Game (Flavored + Add on Mechanics)
Difficulty: Easy, Medium, Hard, Expert
DC ComicsMafia!
(Property of Warner Bros. Entertainment. No copyright infringement intended. Flavored fan game theme by some noob based on the Party Game Commonly Known as "Mafia" by by Dmitry Davidoff in the year 1986)
This is a 16 player OPEN SETUP based on characters of the Dc Comic Universe and spiritual successor to Marvel Mafia! hosted by Mob Boss shown here ---> (the game).
Besides the regular mechanics of a Classic setup mafia game. Here are some of the mechanics:
- 1st Mechanic: This game will have two phases prior to start.
the other one will be discarded. Your role will be a variation of the role that you picked that keeps the fundamentals intact.
Only some people’s selections will be ignored (1 person per their corresponding game factions) and will instead be getting pre-made roles.
An oversimplified example (gonna be way more crazier and strategic than this)
Mob Boss: 3.) Cop or 73.) Doctor |
Player: Pick 3.) Cop |
Your role is Insane 1-shot Deathproof Alien Inspector (gets: "Alien" or "Not Alien" upon inspection of a chosen target) |
- Second phase: As you know, I will use each players role picks to create roles for each players thus, making the physical setup.
- 2nd Mechanic: For this theme, I have made a personal IDEA theme deck. Roles will be molded on the fundamentals of your IDEA theme pick (exception is the statement in mechanic #1). The IDEA theme deck contains 94 cards. The IDEA theme deck will be revealed day 1. The IDEA theme deck with have no influence on to what the factions of players are.
- 3rd Mechanic: Like Marvel Mafia!, there will be a pattern for roles. It might be the same, it might be different. That's for you guys to figure out.
Not a necessity but to play this game to its maximum potential, you will need to learn about the characters. As you know, this is a flavor theme. This means that the powers of the characters will be in correlation to their capacities in their corresponding universe. If you are lazy and want a quick sum up, then read the following recommended sources --> (Source A/Source B)
Finally a reminder: Please read the rules as they refer to the activity, lynching, deadlines, and pm policies as well as the overall basics.
The Rules:
1. Once you are dead you cannot talk to anyone about the game. Knowledge acquired after death cannot be transferred from a dead player to a living player. You can, however, make a "bah" post within 24 hours after your death starting with "N" and a reasonable amount of "O"s (Or whatever fits your style as long as it is inoffensive). You can also talk about how sad you are, but this post must be contentless.
1.5. As this is Outside Contact, you may talk outside the game. However the following outside influences will not be tolerated and be dealt with severely:
- Bribes
- Wagers
2. Each day will have a deadline of 72 hours (extensions of 24 or 48 hours can be granted if the majority votes yes via pm). You may vote to lynch users during the day by posting "lynch USER" in bold, or "No lynch" if you don't want to lynch anyone (lynch votes will not count if they're not in the correct format!). The day will end when a majority is reached or if an action has the power to end the day following its respected conditions. Please do not ask when is majority as it is possible that there might be lynch-affecting roles. Please do not ask when is majority as it is possible that there might be lynch-affecting roles. It would be nice if you wanted to "unlynch USER", but it is not necessary.
3. Each night will have a deadline of 48 hours. This gives you 48 hours to send your night action. Please state what you are doing in your role pm as this makes it MUCH easier to handle. Sending your role via private message on Pokemon Showdown! WILL BE IGNORED.
3.5. If you're not going to do anything at night, pm "Night X- idling" to your respective role pm. This makes keeping track of things easier and informs me that you're still playing the game.
4. Do not edit your post, if you need to correct something make another post.
5. Screenshots may only be used to share roles. Nothing else. You cannot share your roles via the original upload link. You can only screenshot them.
6. Only sign up if you know you're going to be at least fairly active. You will be prodded if you have not posted in 24 hours. The only exception to this is the first 48 hours of a day. Two prods means you will be subbed out.
7. Do not try to exploit any loopholes or circumvent the rules.
Player List:
Alive (4 out of 16):
1.) fairyjigglypuff
11.) peachu
12.) Fenrir
16.) @howdoitagyou
Dead/In Jail (12):
DISCLAIMER: Some of the stuff that I thought was implied might be interpreted differently. For example, T-ballz bombs + flash grenades were only active for the night they were used. Ask me questions about the dead/in jail roles and I will answer.
Night 1: No Deaths
Day 2: Bomb Moss [11. Vigilante]
Night 2: Broken Jukebox [58. Lightningrod]
Day 3: Shubaka17 [72. Bailiff]
Night 3: Thunder-Ballz [27. Bomb]
Day 4: Drookez [71. Bailiff]
Night 4: Vigilante Vigoroth [70. Reloader]
Day 5: No Deaths
Night 6: No Deaths
Day 6: No Deaths
Night 6: Not Champ [41. Innocent Child]
Day 7: FatBlaziken [17. Supersaint]
&
Om Room [15. Lynchproof]
Night 7: No Deaths
Day 8: ScorchingTheaph
Night 9: ODM
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If you have any questions, pm me here on Mafia Proboards or Discord
Game stuff can be found below
Day 1: pages 1-5
Day 2: pages 5-8
Day 3: pages 8-10
Day 4 (ended prematurely due to role): pages 10-11
About the pattern mechanic. 10 roles follow a pattern. 3 roles follow a similar pattern. The last 3 don't follow any pattern at all.