Citrus Makes a Theme, and Swears It's a Good One This Time
Dec 19, 2017 0:26:10 GMT
Champ1604 and ❗ like this
Post by Deleted on Dec 19, 2017 0:26:10 GMT
Wanted to create a game that relies heavily on probability as a game mechanic, but was difficult to break. Solution: have probability rise to game-breaking levels only if the town is incapable of selflessly coordinating.
6 Democrats, 1 Democrat Warrior
6 Republicans, 1 Republican Warrior
1 Santa, 2 Christmas Elves
(17 players)
Open, outside contact allowed, nightless, 96 hours per day with only one 24 hour extension per game, plurality voting for eight or more players, majority for seven or less, no bastard.
Every day, each individual player has a ((5*Day#)+5)% chance of being caught in a scandal. If they are not pardoned, they will die. Townspeople vote to elect a president, who may pardon as many scandaled people as he likes. Those he does not pardon will be voted out of office and removed from the game. Once per game, a President may also call a drone strike, removing a target from the game (execution style). In the unlikely event nobody was chosen to be scandaled, then the president may instead call for a drone strike, which does not count against the one-drone strike rule.
The Christmas faction works by increasing the probability any of the Washingtownies are scandaled and decreasing the likelihood they will be scandaled. During each day phase, the Santa faction may place a certain number of naughty or nice tokens on any player. A nice token reduces the probability of a scandal by a raw 5%; a naughty token increases it by 5%. The number of tokens they may place is equal to the number of elves currently alive, plus two for Santa; so they begin the game being able to give out four tokens per day. The placing of tokens must be declared during the day in the Christmas private chat, and will take effect during the rollover to the next day. The Christmas faction may only place one nice token on one of its members per day, but can place as may nice tokens as they want on Washingtownies, if they want to tilt the town towards ideological equilibrium and infighting. Limit five total tokens per player. The tokens on a person will be revealed when they die.
Once per game, a Democrat or Republican Warrior may place a naughty token on themselves in order to target someone else. If they are a Washingtownie of the opposing faction, the target is removed from the game. If the warrior is in the minority political faction after the warrioring, they are also removed from the game. If the target was not a Washingtownie of the opposing faction, the Warrior is removed from the game and the target has a sympathy nice token placed on them. A Warrior loses this ability permanently if they ever become president, and they lose the ability to become president if they use their Warrior.
Democrats win if the Christmas faction is eliminated while there are more Democrats alive than Republicans.
Republicans win if the Christmas faction is eliminated while there are more Republicans alive than Democrats.
The Christmas faction wins when all Washingtownies are eliminated, or nothing can stop this from happening.
Day 1: All players have a base (5*1)+5=10% chance of being caught in a scandal. D3 and R6 are caught in a scandal.
Christmas places a nice token on Santa, and four naughty tokens on D1.
D1 is elected president, and pardons all scandaled players except R6.
Playerlist: All Democrats alive, R1-5 and RW alive, all Christmas alive.
Tokens: Santa+, D1---
...
Day 4: All players have a base (5*4)+5=25% chance of being caught in a scandal. D4, R5, and E1 are caught in a scandal.
Christmas places a nice token on E2, and one naughty token each on three random Washingtownies.
RW warriors D2. Democrats are the majority, so both die.
In holy retribution, DW warriors D4, mistakenly believeing he was Republican. DW dies, and D4 gains a nice token.
D4 is elected president, and pardons only himself. R5 and E1 die. Christmas may only give out three tokens per day now.
Playerlist: Five Democrats alive, Three Republicans alive, Santa and E1 alive.
Tokens: Lots
...
Day 9: An elf, two Democrats, and two Republicans are alive. All have a (5*9)+5=50% base chance of being scandaled. The elf has five nice tokens on him for a scandal chance of 25%. All Washingtownies have five naughty tokens on them, and each have an 75% chance of being scandaled.
One Democrat and one Republican are scandaled.
Both Democrats know eachother, and are pretending to be Republicans to throw them off. The Republicans aren't sure who they are. The elf is also weakly pretending to be a Republican. Nobody believes him, because he has only rarely been scandaled the entire game. The drone strike has not been used.
Democrats and Republicans both know that they cannot win unless Elf dies. Publicly, everyone agrees to use the drone strike on Elf if elected. Problem is, the Washingtownie elected will pardon his own faction, let the other die of the scandal, drone Elf and win. The Democrats are over-eager and vote themselves, tipping off the Republicans. Elf knows that the only chance for him to not be struck is to throw plurality to the Republicans, who may mess up.
Due to a massive coordination failure, the elected Republican promptly drones the healthy Democrat, pardons the scandaled one, and lets the scandaled republican die.
Day 10: [GAME THEORY BAD FEELS]
...
Endgame: Regardless of the outcome, everybody in the town facepalms for failing to coordinate, letting Christmas keep the two Washingtown factions balanced until they were unable to stop them. Moral lesson on cooperating in the prisoner's dilemma, avoiding tragic libertarianism, and choosing between feeding yourself to Moloch or the Leviathan. Tune in next time!
6 Democrats, 1 Democrat Warrior
6 Republicans, 1 Republican Warrior
1 Santa, 2 Christmas Elves
(17 players)
Open, outside contact allowed, nightless, 96 hours per day with only one 24 hour extension per game, plurality voting for eight or more players, majority for seven or less, no bastard.
Every day, each individual player has a ((5*Day#)+5)% chance of being caught in a scandal. If they are not pardoned, they will die. Townspeople vote to elect a president, who may pardon as many scandaled people as he likes. Those he does not pardon will be voted out of office and removed from the game. Once per game, a President may also call a drone strike, removing a target from the game (execution style). In the unlikely event nobody was chosen to be scandaled, then the president may instead call for a drone strike, which does not count against the one-drone strike rule.
The Christmas faction works by increasing the probability any of the Washingtownies are scandaled and decreasing the likelihood they will be scandaled. During each day phase, the Santa faction may place a certain number of naughty or nice tokens on any player. A nice token reduces the probability of a scandal by a raw 5%; a naughty token increases it by 5%. The number of tokens they may place is equal to the number of elves currently alive, plus two for Santa; so they begin the game being able to give out four tokens per day. The placing of tokens must be declared during the day in the Christmas private chat, and will take effect during the rollover to the next day. The Christmas faction may only place one nice token on one of its members per day, but can place as may nice tokens as they want on Washingtownies, if they want to tilt the town towards ideological equilibrium and infighting. Limit five total tokens per player. The tokens on a person will be revealed when they die.
Once per game, a Democrat or Republican Warrior may place a naughty token on themselves in order to target someone else. If they are a Washingtownie of the opposing faction, the target is removed from the game. If the warrior is in the minority political faction after the warrioring, they are also removed from the game. If the target was not a Washingtownie of the opposing faction, the Warrior is removed from the game and the target has a sympathy nice token placed on them. A Warrior loses this ability permanently if they ever become president, and they lose the ability to become president if they use their Warrior.
Democrats win if the Christmas faction is eliminated while there are more Democrats alive than Republicans.
Republicans win if the Christmas faction is eliminated while there are more Republicans alive than Democrats.
The Christmas faction wins when all Washingtownies are eliminated, or nothing can stop this from happening.
Day 1: All players have a base (5*1)+5=10% chance of being caught in a scandal. D3 and R6 are caught in a scandal.
Christmas places a nice token on Santa, and four naughty tokens on D1.
D1 is elected president, and pardons all scandaled players except R6.
Playerlist: All Democrats alive, R1-5 and RW alive, all Christmas alive.
Tokens: Santa+, D1---
...
Day 4: All players have a base (5*4)+5=25% chance of being caught in a scandal. D4, R5, and E1 are caught in a scandal.
Christmas places a nice token on E2, and one naughty token each on three random Washingtownies.
RW warriors D2. Democrats are the majority, so both die.
In holy retribution, DW warriors D4, mistakenly believeing he was Republican. DW dies, and D4 gains a nice token.
D4 is elected president, and pardons only himself. R5 and E1 die. Christmas may only give out three tokens per day now.
Playerlist: Five Democrats alive, Three Republicans alive, Santa and E1 alive.
Tokens: Lots
...
Day 9: An elf, two Democrats, and two Republicans are alive. All have a (5*9)+5=50% base chance of being scandaled. The elf has five nice tokens on him for a scandal chance of 25%. All Washingtownies have five naughty tokens on them, and each have an 75% chance of being scandaled.
One Democrat and one Republican are scandaled.
Both Democrats know eachother, and are pretending to be Republicans to throw them off. The Republicans aren't sure who they are. The elf is also weakly pretending to be a Republican. Nobody believes him, because he has only rarely been scandaled the entire game. The drone strike has not been used.
Democrats and Republicans both know that they cannot win unless Elf dies. Publicly, everyone agrees to use the drone strike on Elf if elected. Problem is, the Washingtownie elected will pardon his own faction, let the other die of the scandal, drone Elf and win. The Democrats are over-eager and vote themselves, tipping off the Republicans. Elf knows that the only chance for him to not be struck is to throw plurality to the Republicans, who may mess up.
Due to a massive coordination failure, the elected Republican promptly drones the healthy Democrat, pardons the scandaled one, and lets the scandaled republican die.
Day 10: [GAME THEORY BAD FEELS]
...
Endgame: Regardless of the outcome, everybody in the town facepalms for failing to coordinate, letting Christmas keep the two Washingtown factions balanced until they were unable to stop them. Moral lesson on cooperating in the prisoner's dilemma, avoiding tragic libertarianism, and choosing between feeding yourself to Moloch or the Leviathan. Tune in next time!