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Post by Snaq ◢ ◤ on May 11, 2024 18:41:11 GMT
Many thanks to beautifications / Deepwolf for the insightful discussion and suggestions (including the setup name)!
7p: 1 Solo Tamer, 1 Werewolf, 5 Vanilla Townies
Tamer: every night, must choose for a player to make the Werewolf kill. Fails if the Tamer tries to make the Werewolf kill itself. Tamer wins if it is one of the final three players alive. Werewolf: every night, choose a player to kill. If Tamer is alive, only succeeds on its original target if the Tamer action failed or if the Werewolf tries to kill the Tamer. In this case, the Tamer's action fails and the Tamer will die. Wins if it is one of the final two players alive. Vanilla Townies: Are town aligned, but have no night action.
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Post by Snaq ◢ ◤ on May 11, 2024 18:41:35 GMT
Reserved
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Post by vaderaven on May 11, 2024 23:01:11 GMT
Just a small idea that might not work but just an idea: what if you made an unjester but if the unjester does the tamer loses just an idea I haven't really thought anything out.
Also I know I'm in twr account I'm just to lazy to sign out - turt
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