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Post by Champ1604 on Nov 3, 2017 6:40:03 GMT
And on a complete side note - I have mild fever and I will be more inactive for some time. I will try my best to stay in the game because I'm genuinely enjoying this game, but I will sub out if I feel that I'll have troubles posting.
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Post by ScorrchingTheaph on Nov 3, 2017 6:45:26 GMT
Also I am heavily against the use of seraph knight whatsoever, along with any day action roles. Seraph Knight is a garbage role that no town should pick, and all the day actions seem capable to screw over town, so anyone that does use day action roles (along with others we have pointed out) should immediately be scum read imo I would agree for the most part about Seraph Knight and Day-Related actions, at least for Night 1. If we have clears, Seraph Knight can become incredibly strong, although susceptible to redirection roles. A Seraph Knight town cross sounds hella nice. Kingmaker can also be useful as the user will know exactly if their action went through and who they targeted. Tallier will also give one specific inspect and town can still influence the lynch for the most part. The rest of the Day-Related are pretty bad though.So basically the point I want to make is that if we want to do something we can't really tell specific people to do something. The mafia can easily block them or kill them or do some bus driving shenanigans. Whatever plans we make, have to be more like options for people to use during the night, or we need to have so many plans that the mafia can't possibly stop them all. We simply outnumber the mafia so they can not stop all of our plans.There’s a lot of strategy discussion, but I like what (someone, too lazy to check back tho) said about not discussing strategies because mafia will counter them. Right, right, discussion hurts town.Why did you plurshift onto theaph and what makes you read them Actually I'm gonna check if they lynched you Ok I see it as omgus Plurshifting off of yourself is NAI.we should discuss strategies What we SHOUDLNT do is say a strategy, then tell mafia how to counter the strategy. That is just useless Giving pros and cons is apparently useless then. Discussion hurts town, my bad.-We beat vanillaisers with more vanillaisers. interesting point, but it is not worth the risk since it is negative utility if you target town. Parrot is a nice counter towards scum Vanillizers actually.>Count me in for the suicide bomb strat since this is waaaaay more reading than i expected. Sacrifice n1 has a mild amount of meritI'd be down with a suicide bomb strat, but not tonight that's way too risky>Weak fontnO u>The plan is to bus driver in the shape of an ellipse because circles are for squares.This has been the most hi iq comment in the game so far. There is only one problem I must point out. Ellipses are also for squares so we must bus driver in the shape of a tree.
A BUS DRIVER TREE CAN MULTIPLY ACTIONS
LETS SAY… PLAYER A BUS DRIVES PLAYER X + PLAYER 1 PLAYER B BUS DRIVES PLAYER X + PLAYER 2 PLAYER Y USES AN ACTION ON PLAYER X THE END RESULT IS PLAYER C USING AN ACTION ON BOTH PLAYER 1 AND PLAYER 2
BUT WHAT IF MAFIA TRIES TO SWITCH OFF BUS DRIVER? WE CAN ALSO USE DEFLECTOR! NOW WE COMBINE THIS WITH A STRONK ROLE SUCH AS ORACLE AND B O O M
PLAYER A DEFLECTS PLAYER X TO PLAYER B PLAYER B DEFLECTS PLAYER X TO PLAYER C PLAYER C DEFLECTS PLAYER X TO PLAYER A PLAYER D BUS DRIVES PLAYER X AND PLAYER E PLAYER E BUS DRIVES PLAYER X AND PLAYER F PLAYER F BUS DRIVES PLAYER X AND PLAYER D PLAYER Y USES ORACLE ON PLAYER X AND EFFECTIVELY TARGETS A SHIT TON OF PLAYERS WE HAVE A FEW PEOPLE USE PROTECTION ON PLAYER X AND HAVE PLAYER X USE LURE ON PLAYER Y TO PREVENT REDIRECTION AND A FEW PEOPLE USE UNBLOCKER ON PLAYER Y
The very reason why I said 3 or 4 instead of 2 is because we gain more advantage when hunting for town. If we get all three/four of them as town, we get the advantage. Besides, if we were to do two and assuming that both of them were town, scum could easily kill one of them. This strategy could work too, but I believe that having 2 is still slightly better. The risk of having two town and one scum on today's lynch will not be worth it imo. I do not forsee scum risking a 50/50 this early in the game, and either way, a kill on one of the two people on the lynch will be easy for us to prevent. I would like someone to get off of me (so he doesn't plurshift back on me) and then someone to get off EpicCreeper so there are two people on the lynch.>Other than that, can we stop this discussion of Seraph Knight? Discussion over Seraph Knight is the lamest thing we could do. Why are we discussing why one must keep protecting only one person instead of being able to change their target?Seraph Knight will be useful late game when there are clears. Oh wait I forgot, discussion hurts town.
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Post by VigilanteVigoroth on Nov 3, 2017 6:50:36 GMT
FTF. Shut the fuck up
Ok now that that’s done I can say that Fenrir is town. Akno is probably town too
Scorching is still scum, as he hasn’t given a good reason as to the purpose of making a strategy and explaining how to counter it
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Post by VigilanteVigoroth on Nov 3, 2017 6:51:10 GMT
That may be a lie hold inn I’ll read this big post in this annoying font
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Post by VigilanteVigoroth on Nov 3, 2017 6:54:20 GMT
Scorrching, you fail to understand. you CREATED A NEW STRATEGY. But then went on to explain why it wouldn’t work. That is useless. It’s just filler. You are scum. That post seemed long but you just joined in with FTF’s shitpost. So you can both shut the fuck up now
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Post by VigilanteVigoroth on Nov 3, 2017 6:56:32 GMT
Q: Lawyer/Framer? A: One thing which will bug us. This is one thing which is going to rise problems for us. There are no full-proof counters for this, only things like roleblockers and such. But yet again, this would mean that scum would have to use one of their action to protect their member, instead of using actions like Vanillaiser and such. The fool-proof counter would be to have someone use Enabler on Lawyer/Framer and then die. I'm not sure how long Enabler lasts or if Roleblocker can stop Enabler, so that might be a problemo. If Switch unswitches Enabler that would also suck. This is the post I’m talking about. We could do X! Although if mafia does Y it wouldn’t work That’s literally telling mafia to do Y if we decide to do X
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Post by ScorrchingTheaph on Nov 3, 2017 6:58:38 GMT
Excuse me, but how does Oracle Tree not work? And where did I explain how it wouldn't work?
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Post by VigilanteVigoroth on Nov 3, 2017 6:59:02 GMT
Also having reread the strategy you proposed, it’s fucking stupid anyway. We would need to make sure only 1 person enables lawyer and 1 person enables framer. Then we would waste 2 lynches, or a lynch and a suicide bomber, which loses another town, just so mafia can’t toy with our inspects. Even then, they still have screamer
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Post by VigilanteVigoroth on Nov 3, 2017 6:59:40 GMT
I m n o t t a l k I n g a b o u t a n o r a c l e t r e e w t f I s t h a t
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Post by ScorrchingTheaph on Nov 3, 2017 7:01:46 GMT
oh shit I thought you were talking about a different post
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Post by ScorrchingTheaph on Nov 3, 2017 7:02:24 GMT
I was reading page 7 when I replied, didn't see your post on page 8
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Post by Snaq ◢ ◤ on Nov 3, 2017 7:25:14 GMT
Votecount 1.3. Hammer: 7. 3 EpicCreeper9002*: ForgotToFlush , ScorrchingTheaph, Fenrir2 ScorrchingTheaph: VigilanteVigoroth, Bomb Moss7 Undecided: BoredGames , aknolan , Champ1604 , Jodie Whittaker , @howdoitagyou, bluegummybear, epiccreeper9002Deadline is in 1 Day, 13 Hours and 35 Minutes as of this post. *Fix: Took care of Champ's unlynch.
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Post by epiccreeper9002 on Nov 3, 2017 11:11:53 GMT
The thing about Seraph Knight is that no one can get killed aside from mafia kills. If you Seraph Knight on a scum, then it’s like you did nothing at all: the scum is unkillable, but there are no nightkills aside from scum in the first place. UNLESS you can’t use any other actions after you Seraph Knight someone, then we should burn the Seraph Knight role in this setup.
There’s a lot of strategy discussion, but I like what (someone, too lazy to check back tho) said about not discussing strategies because mafia will counter them. UnNo LynchLynch ScorrchingTheaph Unlynch ScorrchingTheaphp l u r s h i f t Don't get me wrong - I respect you as a person, but you do understand that if there was any vigilante or such, we could have countered it with some better roles? And on a second read, this post seems like from a scum-view, since you're mentioning that Seraph Knight is OP for scum, that it makes them BP. So, 1] What advantage would scum get from being BP? It's a Mafia V/S Town game. 2] You have been telling us that the town should use Seraph Knight instead of Town. And then you pose Seraph Knight a threat to town? Then there's this plurshift. A total hiss. Lynch EpicCreeper9002I think you misunderstood my Seraph Knight post? I said that it makes scum unkillable, but it doesn’t matter because town can’t kill them anyways. (Except with Suicide Bomber, but... seriously? Suicide Bomber?)
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Post by epiccreeper9002 on Nov 3, 2017 11:13:28 GMT
Also, I believe that's Epic at L-1. Figured I should mention this outright to keep any "But I didn't know!" bits later. says this when i’m at 4 lynches same i honestly don’t know if this means scum or not but i’m mentioning it anyways
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Post by epiccreeper9002 on Nov 3, 2017 11:16:08 GMT
Oh, also, I do see this coming up a lot: What’s a NAI?
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Post by ForgotToFlush on Nov 3, 2017 11:18:54 GMT
Newtonian Agrarian Isotope (Non alignment indicative)
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Post by Champ1604 on Nov 3, 2017 11:41:16 GMT
This strategy could work too, but I believe that having 2 is still slightly better. The risk of having two town and one scum on today's lynch will not be worth it imo. I do not forsee scum risking a 50/50 this early in the game, and either way, a kill on one of the two people on the lynch will be easy for us to prevent. I would like someone to get off of me (so he doesn't plurshift back on me) and then someone to get off EpicCreeper so there are two people on the lynch.>Other than that, can we stop this discussion of Seraph Knight? Discussion over Seraph Knight is the lamest thing we could do. Why are we discussing why one must keep protecting only one person instead of being able to change their target?Seraph Knight will be useful late game when there are clears. Oh wait I forgot, discussion hurts town. Uhm. I pretty much don't get why you're so obsessed with Oracles, but uh it's just that increasing the number of targets is impossible. The explanation is kinda complicated, but you don't expect anything else in the case of Bus Drivers. I will just take two bus drivers here. Player D Bus Drives Player X and Player E Player E Bus Drives Player X and Player F Player X would be bus driven to Player E. Player E would be bus driven to Player F, since Player X and Player E are bus driven, thus Player E never being able to target Player X. The explanation is complicated? Don't blame me. So in short, your plan crashed and burned and got flushed by ForgotToFlush. As for you recommending two lynches, no. I still didn't get your point. Like, okay, you say that having one scum two town will not be 'worth it', what 50/50 would the scum forsee? Also, the kill would be easy to prevent, but how would we know whom the scum would kill, and if both the two people who are being inspected are town in the first place? Also, the only logical advantage of Seraph Knight is prevention of Suicide Bomber, or does it stop redirectors and such too?
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Post by Champ1604 on Nov 3, 2017 11:47:45 GMT
I think you misunderstood my Seraph Knight post? I said that it makes scum unkillable, but it doesn’t matter because town can’t kill them anyways. (Except with Suicide Bomber, but... seriously? Suicide Bomber?) To your disappointment, I did not misunderstand. In fact, I believe that you're confused between 'unkillable' and 'bulletproof'. It's alright to be confused, don't worry. Or if you actually meant that Seraph Knight also provides lynch-immunity, then probably I did misunderstand. But as far as I know, the page of Seraph Knight says otherwise.
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Post by ScorrchingTheaph on Nov 3, 2017 13:55:52 GMT
Uhm. I pretty much don't get why you're so obsessed with Oracles, but uh it's just that increasing the number of targets is impossible. The explanation is kinda complicated, but you don't expect anything else in the case of Bus Drivers. I will just take two bus drivers here. Player D Bus Drives Player X and Player E Player E Bus Drives Player X and Player F Player X would be bus driven to Player E. Player E would be bus driven to Player F, since Player X and Player E are bus driven, thus Player E never being able to target Player X. The explanation is complicated? Don't blame me. So in short, your plan crashed and burned and got flushed by ForgotToFlush. Frankly, this is fake news and you are dishonest media. In your bus driver scenario, you are assuming that Player D's bus drive has priority over Player E's bus drive. There is no reason why Player D's bus drive goes before Player E's and not the other way around. Both bus drives happen at the same time, which is why you can duplicate. So in short, your explanation crashed and burned and got bombed by Bomb Moss. >As for you recommending two lynches, no. I still didn't get your point. Like, okay, you say that having one scum two town will not be 'worth it', what 50/50 would the scum forsee? Also, the kill would be easy to prevent, but how would we know whom the scum would kill, and if both the two people who are being inspected are town in the first place?I don't know if I'm not being clear or if you just don't understand me, but let me try to explain again. If there are 2 people on the lynch, and both of them are Mafia, we lynch both of them. (advantageous for town) If there are 2 people on the lynch, and one of them is Mafia, we have a 50% chance of lynching scum. (advantageous for town) If there are 2 people on the lynch, and both of them are Town, we get two clears. (advantageous for town)
If there are 3 people on the lynch, and all of them are Mafia, we lynch all of them. (advantageous for town) If there are 3 people on the lynch, and two of them are Mafia, we have a 67% chance of lynching scum. (advantageous for town) If there are 3 people on the lynch, and one of them is Mafia, we have a 33% chance of lynching scum. (not as advantageous for town) If there are 3 people on the lynch, and all of them are Town, we get three clears. (advantageous for town)
If there are 4 people on the lynch, and three of them are Mafia, we have a 75% chance of lynching scum. (advantageous for town) If there are 4 people on the lynch, and two of them are Mafia, we have a 50% chance of lynching scum. (advantageous for town) If there are 4 people on the lynch, and one of them is Mafia, we have a 25% chance of lynching scum. (same as d1 randlynch) If there are 4 people on the lynch, and all of them are Town, we get three clears. (advantageous for town) The difference in having 2 people on the lynch is that it pretty much forces Mafia to use Switch on Tallier because there is no scenario where there is a risk that they would be willing to take.Also, the only logical advantage of Seraph Knight is prevention of Suicide Bomber, or does it stop redirectors and such too?The advantage is that it is permanent until the user dies.
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Post by Bomb Moss on Nov 3, 2017 13:56:03 GMT
The benefit of seraph knight is that you can do other shit until your target is dead.
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Post by BoredGames on Nov 3, 2017 19:03:44 GMT
According to ODM u can tell if i'm scum by my 2nd post...
Scorrching 1-Ur font is stupid and annoying and I don't want to read up. Your plan is complicated as all hell and relies on certain busdriver's having prio over other bus drivers, which makes no sense.
Epic is just being bad at this point. "nl was for the memes" Lies, he said he done goofed before claiming it was a meme. "Plurshifting because i'm town and idk if scorching is" SAME. Icba to type other examples but I think you can see my point.]
FTF go home ur drunk.
How about we find out what roles in certain situations do/how actions would result out BEFORE we actually suggest more plans. Also I'm starting to see a situation where town has so many theories we don't know which one to do so we just do random roles (which honestly might just be the best scenario if we use GOOD ROLES [aka be a meme get lynched d2]).
If you're unsure about any roles post them here or ask the host
Now please stop making me read through 2 pages of text everytime I check this forum tyvm
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aknolan
Bodyguard
Aknolan the Unoriginal
Posts: 165
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Post by aknolan on Nov 3, 2017 19:15:31 GMT
Alright so I'm getting annoyed by a few things here,
1 Scorrching responded to my post in which I said we could have more plans than the mafia can stop that we outnumber the mafia and can have more plans than the mafia can stop. I had literally just said that. Why only that as response?
2 the whole "discussion hurts town" bs. For the idea of discussion hurting town to be true you need to be making the assumption that mafia is dumber than town. Sure, there are plans that work best when nobody knows about the plan, but that doesn't really matter for most things so we can still discuss about the parts where it does work better if people know. And if town can think of it, if you want to believe town can get your implied meaning, so can mafia.
and 3 what kind of plan is a hider circle? do you realize that hiders are almost always a weak role? you want to know what happens when you make a hider circle? at some point it ends up with people hiding behind mafia. One person hides behind mafia and dies because it's a weak role, everyone else behind them dies because the person they were hiding behind died. (at least if I remember it correctly that's how it works) and even if that's not how it works, it might not even be possible to create a hider circle because of the way priority works and hiders becoming untargetable.
I hope the hider circle idea was a joke, but if it wasn't I'd like someone to elaborate on why that would even be a remotely good idea
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Post by epiccreeper9002 on Nov 3, 2017 19:36:56 GMT
I think you misunderstood my Seraph Knight post? I said that it makes scum unkillable, but it doesn’t matter because town can’t kill them anyways. (Except with Suicide Bomber, but... seriously? Suicide Bomber?) To your disappointment, I did not misunderstand. In fact, I believe that you're confused between 'unkillable' and 'bulletproof'. It's alright to be confused, don't worry. Or if you actually meant that Seraph Knight also provides lynch-immunity, then probably I did misunderstand. But as far as I know, the page of Seraph Knight says otherwise. Ohhhh, yeah. My bad. By “unkillable,” I meant unkillable at night. No, Seraph Knight doesn’t protect against lynches. IMO the night plan should be we all just do our own thing, and we should pick someone to disable Screamer with Switch.
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Post by bluegummybear on Nov 4, 2017 0:44:42 GMT
What epic did was not that serious and was not deserved of a lynch already, But also i wouldnt support a hider circle because mafia has the option to mislead town unless two people target one person or something. also i was thinking oracle circles if everyone oracles n1 and someone is confirmed(if town) they can out smart and os commute/ hid To avoid being killed at least for night 1. i could be missing something. Thoughts? oh just saw Doctor they could be protected. i can further explain my strat if so See above for my response to the Hider circle comment. The Oracle plan holds merit as well, although I can see ways scum could thwart it (which I'd rather not mention until day 2 on the offchance that scum doesn't actually notice). oh wait im Drunk i thought scorch said that Lol So do you think Epic should be lynched? well i dont think he should be lynch for that reason alone but i just realized his recent play and that plur shift is definitively what scum would do. reason being because he lynch then unlynch because he didnt want to see scummy. i see it a way he tried to to do and not be scummy. but i would like to know why did that? also the fact it was so early its not like you arent in a rush @epic
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Post by bluegummybear on Nov 4, 2017 0:53:31 GMT
The benefit of seraph knight is that you can do other shit until your target is dead. where have you been?
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