Post by Snaq ◢ ◤ on Oct 28, 2017 20:55:58 GMT
Welcome to NOc Setup!
I'm hosting a forum No Setup! Hopefully you are all familiar with the theme. You can basically use any action at night... Well it started like that. Then it became very limited after it became revamped. I wanted to fix this, yet still have a good guide of actions, so I gathered all actions that I thought would be balanced and possibly useful and put them below. You are allowed to use any of these actions. I will add actions pre-game upon request. You are not allowed to self-target. Passive abilities aren't allowed, although you can suggest a "Passive-izer" to be added, that adds a Passive to someone's role.
There is no set amount of players, but please do not join if you do not plan on having reasonable activity. I will get you subbed.
Rules
Actions Allowed:
Investigative:
Protective:
Manipulative:
Day-Related:
Other:
I'm hosting a forum No Setup! Hopefully you are all familiar with the theme. You can basically use any action at night... Well it started like that. Then it became very limited after it became revamped. I wanted to fix this, yet still have a good guide of actions, so I gathered all actions that I thought would be balanced and possibly useful and put them below. You are allowed to use any of these actions. I will add actions pre-game upon request. You are not allowed to self-target. Passive abilities aren't allowed, although you can suggest a "Passive-izer" to be added, that adds a Passive to someone's role.
There is no set amount of players, but please do not join if you do not plan on having reasonable activity. I will get you subbed.
Rules
General:
0. I am the host of the game, and my word is law. I reserve the right to modkill/godkill or substitute anyone out those who break the rules.
1 (a). You can only talk about the game in the game thread unless specified otherwise. Once you are dead you cannot talk to anyone about the game. Knowledge acquired after death cannot be transferred from a dead player to a living player. You can, however, make a "bah" post within 24 hours after your death starting with "N" and a reasonable amount of "O"s. You can also talk about how sad you are, but this post must be contentless.
1 (b). Outside influences (eg. Threatening, bribes, wagers, promises, alliances, trust tells) are not tolerated and will be dealt with severely.
1 (c). Sportmanship should be shown. Salting, raging or ranting will not be tolerated. At the end of the day, mafia is played for fun.
2. Every user has a role PM. Role PMs may not be shown to other users at any time. All forms of sharing of role PMs is banned. If anyone finds a person encouraging others to share their role PMs or sharing role PMs themselves, please be sure to report it.
3 (a). You may vote to lynch users during the day by posting "VOTE: (user)" or "LYNCH: (user)", unlynch users by using "UNVOTE: (user)" or "UNLYNCH: (user)" or not vote anyone by using "NO LYNCH". Votes will not be counted if they do not follow this format.
3 (b). Votes can be in shortform as long as I understand who you are voting.
4. Do not edit your post, if you need to correct something make another post.
5. Only sign up if you know you're going to be at least fairly active. If you do not post/are not active within the last 48 hours, you will be prodded. If you fail to post 36 hours after the previous prod or received more than 2 prods, you will be subbed out.
6. Do not try to exploit any loopholes or circumvent the rules.
Game:
1. Days are going to be 72 hours (3 days long) and Nights are going to be 24 hours (1 day) long.
2. Night talking is disallowed.
3. This game is following Plurality (the user with most votes at the end of the day is lynched). Game has Plurhammer disabled.
4. Extensions will be granted according to the situation, but not upon request.
5. Actions should be sent at night within 24 hours. If you do not have an action, please send an "idle". Failure of sending any actions within 24 hours will result in an idle.
6. I might not be in time to end day at deadline or hammer. In this case the game will enter into Twilight. You are allowed to post but not allowed to vote or unvote users.
7. Do not try to exploit any loopholes or circumvent the rules.
8. You need to post at least 3 times a day, or you will get prodded. If you fail to send in a night action (or idle) afterwards, or don't meet this during a different day, you will be subbed out. I reserve the right to prod you regardless, and bother you to be active.
0. I am the host of the game, and my word is law. I reserve the right to modkill/godkill or substitute anyone out those who break the rules.
1 (a). You can only talk about the game in the game thread unless specified otherwise. Once you are dead you cannot talk to anyone about the game. Knowledge acquired after death cannot be transferred from a dead player to a living player. You can, however, make a "bah" post within 24 hours after your death starting with "N" and a reasonable amount of "O"s. You can also talk about how sad you are, but this post must be contentless.
1 (b). Outside influences (eg. Threatening, bribes, wagers, promises, alliances, trust tells) are not tolerated and will be dealt with severely.
1 (c). Sportmanship should be shown. Salting, raging or ranting will not be tolerated. At the end of the day, mafia is played for fun.
2. Every user has a role PM. Role PMs may not be shown to other users at any time. All forms of sharing of role PMs is banned. If anyone finds a person encouraging others to share their role PMs or sharing role PMs themselves, please be sure to report it.
3 (a). You may vote to lynch users during the day by posting "VOTE: (user)" or "LYNCH: (user)", unlynch users by using "UNVOTE: (user)" or "UNLYNCH: (user)" or not vote anyone by using "NO LYNCH". Votes will not be counted if they do not follow this format.
3 (b). Votes can be in shortform as long as I understand who you are voting.
4. Do not edit your post, if you need to correct something make another post.
5. Only sign up if you know you're going to be at least fairly active. If you do not post/are not active within the last 48 hours, you will be prodded. If you fail to post 36 hours after the previous prod or received more than 2 prods, you will be subbed out.
6. Do not try to exploit any loopholes or circumvent the rules.
Game:
1. Days are going to be 72 hours (3 days long) and Nights are going to be 24 hours (1 day) long.
2. Night talking is disallowed.
3. This game is following Plurality (the user with most votes at the end of the day is lynched). Game has Plurhammer disabled.
4. Extensions will be granted according to the situation, but not upon request.
5. Actions should be sent at night within 24 hours. If you do not have an action, please send an "idle". Failure of sending any actions within 24 hours will result in an idle.
6. I might not be in time to end day at deadline or hammer. In this case the game will enter into Twilight. You are allowed to post but not allowed to vote or unvote users.
7. Do not try to exploit any loopholes or circumvent the rules.
8. You need to post at least 3 times a day, or you will get prodded. If you fail to send in a night action (or idle) afterwards, or don't meet this during a different day, you will be subbed out. I reserve the right to prod you regardless, and bother you to be active.
Actions Allowed:
Investigative:
- Compatibility Checker (Checks whether two players are the same alignment)
- Cop (Checks whether the target is Mafia or not Mafia)
- Coroner (Janitor) (Checks the role of a person who has died)
- Exposer (Target is loud for the night)
- Follower (Checks which action a player used)
- Forensic Investigator (Checks which players targeted a dead player throughout the game)
- Gossiper (Targets someone. This person gets to know who targeted the user of the action)
- Journalist (Targets someone. Upon death it's revealed what the alignment of the target was)
- Motion Detector (Checks whether the target used an action, or whether they were targeted by an action)
- Oracle (If this action was used the previous night, reveals the alignment of the target upon dying)
- Tallier (Checks the amount of Mafia-aligned players on the last lynch)
- Teacher (Gives someone else an OS Cop for the next night, in addition to their normal action)
- Tracker (Checks who the target targeted)
- Voyeur (Checks which action(s) was used on the target)
- Watcher (Checks who targeted the target)
Protective:
- Babysitter (Protects the target from kills. If the user of this action dies, the target dies too)
- Bodyguard (Protects the target from kills. If the target would die, the user dies instead)
- Cowardly Hero (Protects the target from kills. If the user would be killed, the target dies instead and the user can't use any actions for the rest of the game)
- Doctor (Protects the target from kills)
- Jailkeeper (Protects the target from kills, and prevents the target from using an action)
- Seraph Knight (Protects the target from kills until the user dies)
Manipulative:
- Avoider (If the target targeted the user, the action fails)
- Banker (If the target used an "Investigative" ability, they are redirected to the Banker and get a favorable result)
- Bus Driver (Targets two players, they target the person the other would target)
- Chauffeur (Targets two players, they use the action the other would use)
- Deflector (Targets two players, all actions on the first player are redirected to the second player)
- Janitor (If the target dies this night or the next day, their role isn't revealed)
- Framer (If the target is targeted by an "Investigative" ability, they give an unfavorable result)
- Lawyer (If the target is targeted by an "Investigative" ability, they give a favorable result)
- Lure (The target targets the user)
- Missionary (The target can't perform a kill)
- Parrot (The user uses the same action on the target as the target used)
- Redirector (Targets two players. The action from the first targets the second)
- Roleblocker (Prevents the target from using an action)
- Rolestopper (Prevents the target from being targeted)
- Screamer (Prevents roles from getting a result)
- Sidekick (Redirects all actions used on the target onto the user)
- Switch (Disables one specific ability that night)
- Unblocker (Makes it so that the target's action can't fail)
- Wild Card (Redirects all actions used on the user to the target. Kills aren't affected)
Day-Related:
- Gladiator (The user and the target are the only possible lynches the next day)
- Governor (If the target is lynched the next day, the lynch fails)
- Hater (The target requires one less vote to be lynched the next day)
- Kingmaker (The target decides the lynch alone the next day)
- Praiser (The target requires one more vote to be lynched the next day)
- Silencer (The target can't talk the next day. They are allowed to lynch privately by PMing the host. This lynch is invisible)
Other:
- Commuter (The user can't be targeted this night)
- Confidant (User uses the same action as the target, and on the same target the target targeted)
- Enabler (When user dies, the specified action can't be used anymore)
- Fruit Vendor (The target gets to know they received fruit)
- Hider (Targets someone. The user can't be targeted this night. If the target is anti-town or is killed, the user dies too)
- Loverboy (Targets someone. The target will die if the user dies. The target is informed of this)
- Magician (A user appears to have died, who flips town (unless they were targeted by a Janitor. Only at the end of the next day this person is added back and the real kill is revealed)
- Neighborizer (User and target can talk in a private conversation made by the host)
- Nymphomaniac (User becomes lovers with the target. The target is informed of this)
- Suicide Bomber (User and target both die)
- Vanillaizer (Target can't use actions by themselves anymore for the rest of the game from the next night on)